5e negative energy flood. It regains 4d6 + 2 expended charges daily at dawn. 5e negative energy flood

 
 It regains 4d6 + 2 expended charges daily at dawn5e negative energy flood  Wizard

Next spell is up to you. Unless the target is undead, it must. Portée : 18 mètres. 14th lvl Magical Secrets: core is Finger of Death. Negative Energy Flood is too unreliable for general use, as it has to strike the killing blow and creates an uncontrolled zombie. You send ribbons of negative energy at one creature you can see within range. Please PM any. The casting time spell is 1 action and duration are instantaneous. As an opposite, where Salt adjoins the Negative Energy Plane, the realm is known as the Crystal Range. Or undead workers in dangerous jobs. I might just be a complete nimbus, but this spell peaked my. After the Spellplague, the Negative Energy plane collapsed into the Elemental Chaos, mixing with all the other Inner Planes. More Spooky Spell Resources. Design goals. enervation, negative energy flood: Bonus Cantrip. As a warlock you can cast it when you start your day and get a sweet little temp HP boost which costs nothing after the first short rest. proficiency bonus for ability checks it makes that use the chosen skill. As a bonus action, you can expend one use of. Negative Energy Flood could stand to be a line spell in the hopes of catching multiple targets, and if you're really lucky, an. Negative Energy Flood. The spell seems to be too powerful to be a standard spell/class ability, even with a succesful saving throw the targets still take 43 damage. This swaps them from the living set of conditions to the unliving set of conditions. No Prep A Hobgoblin's Dark Redemption. Source: (Xanthar’s Guide to Everything p. Anything that protects from necrotic energy would be useful here. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. Make a melee spell attack against each target. Due to not really knowing what his full technique is, this is mostly just based on the one thing we do know about (and some manga stuff as well, but I won’t elaborate to avoid spoilers) Build: I would go variant human (tough feat), lvl17 blade singer wizard/ lvl3 fighter (psi warrior) Bladesinger: I choose blade singer because. Categories:. Negative energy is the energy of death, it has no exact real life counterpart. Jul 25, 2022, 09:44 am. 35; Added Valkrana's spells to the spell lists of the Dread Overlord subclass mod. And 5E is a system of "cans" but it's also a system of oversights and a lack of clarifications like crafting systems, and downtime. by Prince Phantom. Animar muertos y hechizos similares están disponibles para muchas clases de D&D 5e. 1 action. See forum for details of implementation. One of the spells that the beholder guild leader Xanathar collected was Negative Energy Flood. Level: 5. Fantasy. 33) The illumine soul is a living conduit of positive energy. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. 5d12 damage is roughly 33 damage. Probably my favorite spell on this list, purely for the chaos. contagion, danse macabre, eneveration, negative energy flood, raise dead. Additionally, this is too strong of an effect to be activated on a bonus action; make this an action instead. Negative Energy Flood is too unreliable for general use, as it has to strike the killing blow and creates an uncontrolled zombie. DnD Spells List enables your to create your own spellbook for your character! Click on the "Create your Spellbook" red button in the top of the table to enter in spellbook selection mode. School. Or else you could do the common Radiant v. Then again, 5e has never really been super-great about internal consistency. cause death, as well as the negative energy that destroys life. Added Death/Grave Domains had Negative Energy Flood added back to spell list since they were added to 5e Spells again. ; Reach 15 ft. 52 new spells, 15 unique feats, and 50 magical items and see their details with a click. Alternatively, keep it as it is, but the skeleton can't regenerate health using healing magic. Beginning at 18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. Duration: Instantaneous. Slippery. 95 $24. You send ribbons of negative energy at one creature you can see within. Anything that protects from necrotic energy would be useful here. Negative Energy Flood Sources: Xanathar. Components: V, M (a broken bone and a square of black silk). Starting at 6th level, you start your path to pursue the balance of good and evil in the world. Sorcerer Spells. Will save halved the damage and negated the strength damage. You can draw upon your connection to death to prepare for the reaping of souls. Heretek007. The goddess Shar managed. If that's the case then it should probably just be lumped in under the umbrella of "spear" the way guisarms, fauchards, and voulges get lumped under halberds/glaives. Wizard 5. Wizard. So, removing the spells that are already on the Sorcerer spell list, here's what we have. Duration: Instantaneous. A 5th level Warlock and Wizard spell. Unlock 27 different subclasses, like the Hexblade Warlock and the Swashbuckler in the Character Builder. One of the spells that the beholder guild leader Xanathar collected was Negative Energy Flood. Barren mountains have formed in this realm, reaching to the black sky high above them. Negative Energy Flood is a spell for 5th edition published in Xanathar's Guide to Everything . Clarified zombies raised by Negative Energy Flood are hostile to everybody, including the summoner's party; Fixed Lightning Lure to work with Destructive Wrath Channel Divinity and fixed its prepare effect; Made the mod compatible with other mods that would modify the same spell lists through the Script ExtenderNegative energy was a type of energy originating on the Negative Energy Plane. Source: Xanathar's Guide to Everything. So filling in where we don't have enough info IS how it works in 5E. I miss this version in low hp crowds. Booming Blade is a great solution to this issue. Description. Two examples would be the spells Negative Energy Flood (XGtE, p. Added Order Domain controller icons; Added Blessed Strikes optional rules. Negative Energy Flood. 10. Many types of damage can be inflicted on adventurers in the DnD universe, above and beyond the usual weapons-inflicted hazards that are part and parcel of an adventurer’s everyday life. It sounds a lot to me like the intent here was negative energy = necrotic damage in 5e. Undead are healed by the same amount. The Wizard spells 5E has on offer help your character do everything from deceive enemies, raise the dead, or just deal massive, massive damage. The spell shoots out dark energy, which deals 5d12 necrotic damage to your opponent, and if they suffer death as a result of this spell, you will be able to revive their corpse, with just one drawback:Negative energy flood really seems like a DM-spell to me: a cool signature spell for a powerful necromancer foe, who has access to Monster Manual undead, unlike the PCs. I got the initial concept from "Drow Bard" on YouTube. Think negative energy flood, but planet-wide), a 12th level spell gives you power over reality itself (Karsus' Avatar, literally makes you become. Spells can be filtered by: All. Casting Time: 1 action Range: 60 feet Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. Spells. ; Booming Blade (SCAG / TCoE) (Optional): Keeping an enemy in melee is surprisingly difficult in 5e since movement is so easy and opportunity attacks are often fairly gentle. If a flask of holy water. (Weirdest of all, despite having a subclass who's lore is involved with Shadow and negative energy doesn't get "Negative Energy flood". Its a bit odd to wrap one's head around, I suppose. The zombie pursues whatever creature it can see that is closest to it. 7th-level necromancy. Negative energy flood? Honestly I just don't get how to use this spell optimally. 7th-level necromancy. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. Things run better if you can summon a single buffed minion. Whenever Nihilator takes damage, the target must make a DC 20 Constitution saving throw. The target must make a Constitution saving roll. Range: 60 feet. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. Negative Energy Flood (can give undead temp hp) Summon Celestial('s Defender can make a target gain temp hp) Tenser's Transformation Mass Polymorph Edit for grammar. On a successful save, the target. Temps d'incantation : 1 action. Only other damaging spell that does 8d8 is Conjure Volley, and it’s ranger only. While the information provided on the two planes is somewhat limited, being expanded on in the 2nd edition The Inner Planes (1998) and the 3rd edition Manual of the Planes (2001), there is still enough information to know that. In the case of Negative Energy Flood, you’re getting the potential to summon a zombie of a slain creature that attacks indiscriminately around it, killing anything alive. XGtE, p. I would say, as most necromancers argue that is better to use undead soldiers in war. Deal 5d12 and if your target dies, it rises as a zombie and chases down whatever target is closest to it. The DND 5E. Components: V, S. attuned to Nightbringer: Blessing of the Dragon Queen. Negative Energy Flood. Arcane Gate. Other classes may also have access to certain spells under certain conditions. Go for a Gish Necromancer Wizard, Mountain Dwarf with Str highest stat followed by int. 5th-level necromancy. At 3rd, 5th, 7th and 9th levels you gain access to the spells listed for that level in the table below. As two very simple examples: True Strike and Blade Ward stand out as being some of the worst spells because of the nature of how they work. So, in the case of Negative Energy Flood, the dhampir and non-construct risen would technically be affected by both parts of the spell, and lose 5d12 hp as well as gain 5d12 / 2 thp. Life Extractor. negative energy flood (NEF) is a lvl5 spell and states that: "You send ribbons of negative energy at one creature you can see within range. Negative Energy Flood deals 5d12 necrotic damage. Not your problem. top of page. Negative Energy Flood (¹and it's even questionable if this counts because the spell isn't directly doing damage) That's it. Negative Energy Flood, 5th level Necromancy (Warlock, Wizard). Light spells are typically able to meddle with darkness, or negate invisibility. Negative Energy Flood Sources: Xanathar. Instantaneous. A gnome grins to himself as he produces a scalpel and carves out the bones from a fresh corpse amongst many on an old battlefield, handing them to a skeleton following at his heel, catering to his every whim. When you choose this domain at 1st level, you gain the extinguish cantrip if you don't already know it. Negative damage does not heal undead, but negative energy does. Stuff like "a healing spell leaves a scar instead of healing perfectly" or "someone's shadow tries to murder another shadow". The positive and negative energy planes exist in my campaign setting as they are a core element of the design of the entire universe. The avolakia regains 10 hit points at the start of its turn if it has at least 1 hit point. Necromancer builds who can force undead to obey them may get more mileage out of it. Costs 100 gp a piece. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. Components V, M. Not to defend 5e's decisions regarding the trident. negative energy flood is a 5th level spell that's very useful in terms of dealing damage or buffing your favorite bag of bones, but if you manage to kill a target regardless of size or type it turns into A zombie! The problem. The Inner Planes describes the Negative Energy Plane as a limitless expanse of destructive, annihilation energy. The warded creature gains partial protection against negative energy effects. Negative Energy Flood 5e August 23, 2022 Negative Energy Flood: Bad Vibes Usable By: Warlock, Wizard Spell Level: 5 School: Necromancy Casting Time: 1. Nonmagical vegetation in that area withers. 6th Level. 13. When you are attacked by a creature within 30 feet of you that you can see, you. MToF says the of the 5e Nightwalker: The Negative Plane is a place of darkness and death, anathema to all living things. A target killed by this damage rises up as a zombie at the start of your next turn. More details on the Scroll of Negative Energy Flood can be found at. If a creature is killed by the damage from Negative Energy Flood, the target will rise as a zombie. There are 9 classes in Dungeons & Dragons that can cast spells: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock and Wizard. At 2nd level, you learn the Toll the Dead cantrip. Negative Energy Flood. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. While a rare few Artificers know how to create TMDs, a Chronurgy wizard or a tome stating so may also be a way to start your training. No Prep The Wraith's Curse. Skeleton shortsword. Casting Time: 1 action. 163) Perhaps one of my top picks on this list deals with the potential for 5d12 damage (half upon an effective saving) and it gives you a zombie for free in the event that it kills the victim! This is a fantastic price for 5th-level spells. They went out of their way to make it lame. While the instructions state specifically to choose a damage-dealing evocation or conjuration spell, broadening the list of acceptable spell schools introduces the possibility of a living version of blight or (from Xanathar’s) negative energy flood, both excellent candidates for a cursed land reeking with death. For most folk, blood magic on full display is the stuff of nightmares. Each creature in that area must make a Constitution saving throw. Negative Energy is described as greedy, hungry, destructive, and non-conducive to life, but when you're introduced to Positive Energy in its purest state. Ambrosia offers +2 to your saves (sacred bonus) against negative energy, energy drain and death effects for 1 hour. Deals 1d8 damage to living creatures +1 pt per caster level (max 1d8+10). Negative Energy Flood (5e Spell) The spell, negative energy flood, is copyright Wizards of the Coast. Not generally. Instead, roll 5d12. It's basically anti-life, and is related to the force of entropy and decay. Components: V, (a broken bone and a square of black silk) Duration: Instantaneous. Special Attacks energy drain (3 levels, DC 18), negative energy attacks, negative energy burst 4/day (DC 22, 9d6) STATISTICS. Negative Energy Flood. Especially in recent 5e, most spellcaster enemies have unique spell-like abilities that are functional just spells. You send ribbons. Armor of Prometheus. The video talks about a "Dirge Singer" from earlier editions. Necrotic energy grasps around a Huge or smaller creature you can see that is currently at least 10 feet away from you, and within the spell’s range. Wizard. damage against all creatures in a 30-foot cube 12d8 points worth of necrotic damage. 5th-level Necromancy Casting Time: 1 action Range: 60 feet Components: Duration: Instantaneous You send ribbons of negative energy at one creature you can see within. A spell that temporarily animates single skeleton/zombie for a minute so level 1 necromancers can feel like a necromancer. One of the spells that the beholder guild leader Xanathar collected was Negative Energy Flood. You send ribbons of negative energy at one creature you can see within range. You send ribbons of negative energy at one creature you can see within range. This spell creates an undead servant. For a spell to heal undead with necrotic energy in 5e, the spell would need to explicitly say so, like the spell Negative Energy Flood from XgtE, which states: If you target an undead with this spell, the target doesn't make a saving throw. Horrendous Desiccation 10th-level necromancy Casting Time: 1 action Range: Self (300-foot radius) Components: V, S, M (a pinch of dust of dryness, which the spell consumes) Duration: Instantaneous . Components V, M. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. Basically, for every spell, you ask two questions - "How does this affect affect Humanoids?"Negative Energy Flood. Its a 5th level necromancy spell and it works on a warlock, & wizard classes. So 8 damage is initially reduced to 4, and that is further reduced to 2. Wildfire spirit. Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e. Negative Energy Flood. a zombie beholder to take control of via Command Undead. Passwall . Other classes may also have access to certain spells under certain conditions. And, if you have access to Xanthar's Guide to Everything, negative energy flood is a spell that. layout: post title: "Negative Energy Flood" date: 2017-11-16 sources: [Xanathar. Necrotic. Maybe cause the subclass is about the Shadowfell, not Negative energy plane?) It seems that if l want to play a "Necrocerer", I'll have to use the Divine Soul, who's class abilities seem to focus on. You learn additional spells when you reach certain levels in the sorcerer class depending on your subclass, as shown in the Spells table below. You send ribbons of negative energy at one creature you can see within range. This can manifest in ways such as unusual. 負能量洪流 [Negative Energy Flood] XGE. Staff, legendary (Requires attunement by a death cleric, necromancer wizard, spores druid, undead warlock, undying warlock or lich) The staff adds a bonus of +2 to the save DC of any spell from the necromancy school cast while holding it. But the real kicker is this:Negative Energy Flood: Necromancy 1 action V, M Constitution XGE 163 XGE Skill Empowerment: Transmutation 1 action V, S Yes XGE 165 XGE Steel Wind Strike: Conjuration 1 action S, M Attack roll XGE 166. The corpses of particularly vile gods, fortresses of liches, beings of pure entropy, the prisons of world-ending evils. 5e's handling of Positive and Negative's positioning wrt the other planes unfortunately doesn't go back to the quasielemental planes as metaphysical border regions with the energy planes, but on the upside 5e seems to take a page of inspiration from Pathfinder when it alludes to the Feywild and Shadowfell as being influenced by metaphysical. So I'm in a group of close friends playing 5e through Fantasy Grounds. As undead creatures, Deathless are immune to most forms of magical healing. A target killed by this damage rises up as a zombie at the start of your next turn. Range. You send ribbons of negative energy at one. All spells that revolve around life—adding to it (healing), taking it away (harming), restoring it when lost entirely (resurrecting), or replacing it with an artificial construct (undead-animating) are under the necromancy school. by Sam West, Twitter:@CrierKobold. You’ll sometimes come across both the phrasing “deals X damage; this is a negative energy effect” and the phrasing “deals X negative energy damage”; these two are functionally equivalent. 60 ft. Morale If brought below 10 hit points, or if his allies are killed, he casts invisibility and flees. The spell Negative Energy Flood (XGtE pg. Magic essentially flows between the heart of the Positive Energy Plane and the Heart of the Negative Energy Planes. 163. Added Death/Grave Domains had Negative Energy Flood added back to spell list since they were added to 5e Spells again. However, they can still recover hit points by spending hit dice, drinking potions, through the use of the Healer feat, and from a Celestial Warlock's Healing Light. 5-level Necromancy Casting Time 1 action . There are 20 necrotic spells in DnD 5e. Components: V, M (one broken bone and a square of black silk) Duration: Instantaneous. Mount Celestia: Contains an infinite sea of Holy Water. You send ribbons of negative energy at one creature you can see within range. A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. 施法時間: 1個動作. Bah! making a medium CR 1/4 zombie out of a dinosaur is lame. Your connection to Shar has taught you the deeper secrets of the Shadow Weave. That’s pretty scanty, and of course enchantment is even less about dealing damage. When living things encounter negative energy, its like matter meeting antimatter. Cloudkill, Negative Energy Flood: Aberrant Form. Share. As an action, you can draw on this power and exude an aura of awe or fear (your choice) to a distance of 60 feet. 8d8 in a 60 foot cone is a lot of damage. A creature killed by this spell rose as a zombie under. The skeleton delicately places the bones into a pile as the gnome waves his hand and the pile of bones floats into a full. A 5th level Warlock and Wizard spell. Finger of Death 5e. It does appear in 3rd edition as a 3rd-level spell, so you could create something and have your. and then vanish to strike like the wind. You send ribbons of negative energy at one creature you can see within. TARGETING YOURSELF If a spell targets a creature of your choice, you can choose yourself, unless the creature must be hostile or specifically a creature other than you. Range: 60 feet. Range: 60 feet. Choose your race, class and more, inspired from classic Elder Scrolls games. Shar created Shadowfell out of what remained of the collapsing Plane of Shadow. Illumine Soul. Components: V, M. Then you pick Create Undead for your first Mystic Arcanum and boom, necromancy. 163. Casting Time: 1 action. . Enervation (necromancy) Far step (conjuration) Infernal calling (conjuration) Negative energy flood (necromancy) Synaptic static. We would like to show you a description here but the site won’t allow us. 163 Casting Time: 1 Action Range: 60 feet Components: Verbal, Material (a broken bone and a square of black silk) Duration: Instantaneous A great damage spell, Negative Energy Flood offers a lot of damage, but can potentially get out of hand if you aren’t careful. Clerics were adept at using the power of negative energy. Duration Instantaneous . Synaptic Static (1A) Instant: 120 ft: PsychicYou choose a point within range and cause psychic energy to explode there. Negative Energy Flood. Light spells that invoke the power of the sun, a celestial body, almost always overlap with Space magic. To qualify for multiclassing into the Life extracter class, you must meet these prerequisites: Intelligence 13, Constitution 13. When you cast this spell using a spell slot of 6th level or higher, the range increases to 60 feet. Take for example Negative Energy Flood which explicitly impacts Undead and not Undead in completely different ways. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. Honestly that's about it. Casting Time: 1 action. Necrotic as Radiant and healing spells came from the Positive energy plane, while Necrotic and sickness spells came from the Negative energy plane. Controller Icons should be finished except for Aura of Purity and Dominate Person spellsNegative Energy Flood. Edit: Misunderstood. The “flood” word is misleading. Wither and rot - the iconic look of necrotic damage. I was referring to the spell Negative Energy Flood. Negative energy flood targets a creature you can see within range, so I’d think the caster could target themselves. 3) The caster must have the spell prepared, or in case you do not have to prepare spells, the spell only has to be known. Enervation (necromancy) Far step (conjuration) Infernal calling (conjuration) Negative energy flood (necromancy) Synaptic static. If you look at any discussion or guides pertaining to wizard spells, if Negative Energy Flood is mentioned, it is inevitably to slam it for its terrible damage (5d12. Necromancy. Spell. banishing smite, negative energy flood The Blessing that is Cursed [ edit ] Starting at 1st level, your pact with the poltergeists grants you the ability of a short term possession. Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. The wounded knight, fully clad in black plate, is near death's door, surrounded by enemies. The best defensive 1st-level spell in DnD 5e, Shield gives you +5 AC until the start of your next turn, used as a reaction to taking damage (the bonus applies to the triggering attack as well). A sickly elf vomits acid blood towards the armored hobgoblin, quickly burning through his plate exposing his flesh for a fatal blow. Negative Energy Flood (5 th Level) This spell deals 5d12 necrotic damage on a failed save to a target creature. Begone Thot, Variant. You send ribbons of negative energy at one creature you can see within range. It can be found on page 163 of Xanathar's Guide to Everything . (just look at negative energy flood!). With all the options that 5e offers with races and background I have never understood why people do these over-the-top homebrews. On a failed save, the lich takes half the damage (rounded down), and the target takes the remaining damage. Searing Smite. Charm Monster. Str 22, Dex 31, Con 18, Int 10,. Description non disponible (non OGL). save or serve the. OFFENSE. Casting Time: 1 action. Casting Time: 1 action. On a failed save, the lich takes half the damage (rounded down), and the target takes the remaining damage. 7. Level: 5. Life Transference and Negative Energy Flood do the vampire thing, but in reverse. When creating characters, the DM thought I should play a Wight, and found this description from one of the many books on the internet:. If it says it heals humanoids it doesn’t heal any other type of creature. 5th-level necromancy. burning incense, a small measure of brimstone and oil, a knotted string, a small amount of umber hulk blood, and a small silver rod worth at least 10 gp. Clarified zombies raised by Negative Energy Flood are hostile to everybody, including the summoner's party; Fixed Lightning Lure to work with Destructive Wrath Channel Divinity and fixed its prepare effect; Made the mod compatible with other mods that would modify the same spell lists through the Script Extender Circle of Death. By the way, note that by casting harm on the zombie, you are supposed to make him gain HP through positive energy. Accursed Specter is a must for Sylvanas! And for spells, there's phantasmal killer, shadow of moil, danse macabre, negative energy flood, create undead, finger of death, power word pain, psychic scream. Here we provide the complete list of DnD cantrips and 5E spells available for Wizard characters. These spells can’t be replaced when you gain a level in this class. You can choose from any of the following effects when you cast this spell. You send ribbons of negative energy at one creature you can see within range. Skill Empowerment* Synaptic Static* Telekinesis. Xanathar’s Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options for your game. Negative energy is in 5e as well and has the same effect. Negative energy flood was a necromancy spell that bombarded a creature with waves of negative energy. Necrotic Damage 5e. You send ribbons of negative energy at one creature you can see within range. You send ribbons of negative energy at one creature you can see within range. A target killed by this damage rises up as a zombie at the start of your next turn. Duration: Instantaneous. This school automatically cuts down the necromancy spells to half allowing your Necromancer to raise an extra undead. For sorcerers and wizards, I think your first option is wither and bloom at 2 nd, then blight at 4 th, then enervation and negative energy flood at 5 th level. A tendril of inky darkness reaches out from you, touching a creature you can see within range to drain life from it. One of the spells that the beholder guild leader Xanathar collected was Negative Energy Flood. 被该伤害杀死的目标再你的下个回合开始时被作为僵尸唤起。. Create new spell, or epic spell. You would rather go for a swim in a black hole! At least that way you die quickly, and aren't tortured for eternity. While Necromancers may simply raise zombies from the dead, others prefer making the kill and transforming that corpse into their newest soldier. Magic Weapons. During Combat He uses support spells on his allies, casts hold person, and attempts to dispel ongoing enemy spell effects. 163) Possibly one of my favorites on the list, this spell offers a whopping 5d12 damage (half on a successful save) and it gives you a free zombie if it kills the target! That’s a great deal for a 5th level spell. Negative Energy Flood can kill a creature and summon an undead. Necrotic Damage 5e. In addition to the other answers, Xanathar's Guide To Everything provides a spell called Negative Energy Flood that can provide temporary hitpoints specifically to undead, unlike "negative energy" spells from previous versions, which apparently healed undead. 119, under School of Transmutation: "You are a student of spells that modify energy and matter. Add the Negative Energy Flood (which creates Mummies instead of Zombies if it manages to kill a character) and Abi-Dalzim’s Horrid Wilting (only able to use it once) to the Mummy. In combat, the mace’s head is wreathed in inky black energy. Damage immunity as a 3rd level spell would be broken. Arcane Shroud. Mercy Monk makes you a decent melee fighter and Hands of Healing/Harm gives you options to use your cursed energy to heal yourself or hurt others more with your attacks. 5th-level necromancy. Negative Energy Flood Teleportation Circle Whirlwind Maddening Darkness Either the focus and somatic components are being done with the same hand, in which case it can't be hidden Even if you're doing both S and M components with the same hand the M component can remain hidden. When you cast this spell using a spell slot of 6th level or higher, the range increases to 60 feet.